Combat Cards


Tiny RoboDoc
8 +00002009-09-28T18:51:17+00:00302009bUTCMon, 28 Sep 2009 18:51:17 +0000 2006, 6:51 pm
Filed under: Doc Boffin

Tiny Doc (3)Tiny Doc leaping through the air, escaping from Michalius’s claws of doom (but not for long).



Doc Exterminates Mich
8 +00002009-04-27T17:46:08+00:00302009bUTCMon, 27 Apr 2009 17:46:08 +0000 2006, 5:46 pm
Filed under: Doc Boffin, Events

Doc Exterminates Mich, originally uploaded by Vivian Oblivion.

Custom duel.



2.0 Automatic Update
8 +00002009-03-18T08:41:45+00:00312009bUTCWed, 18 Mar 2009 08:41:45 +0000 2006, 8:41 am
Filed under: Arenas, Code, Doc Boffin, Events, Update

I’m planning to set the automatic updater to send out final 2.0 versions of all of the Combat Cards arenas and bots tomorrow. If you have customised an arena, please make sure you have a copy of the arena and your custom settings file saved in your inventory. After the upgrade is complete you should be able to copy the contents of your new 2.0 arena in to your custom arena and replace the settings with your saved custom settings.



The Rematch
8 +00002009-02-24T04:37:47+00:00282009bUTCTue, 24 Feb 2009 04:37:47 +0000 2006, 4:37 am
Filed under: Doc Boffin, Events

Joh and Khan mix it up for the final match of yesterday’s tournament in Europa.



Johannason vs Khan
8 +00002009-02-23T03:18:48+00:00282009bUTCMon, 23 Feb 2009 03:18:48 +0000 2006, 3:18 am
Filed under: Doc Boffin, Events

Running commentary by Doc.



Real Life Rules Change
8 +00002009-02-15T21:59:49+00:00282009bUTCSun, 15 Feb 2009 21:59:49 +0000 2006, 9:59 pm
Filed under: Balancing, Code, Doc Boffin, Game Design, Printable Card Game, Update

A couple of weeks ago, Joh pointed out that the Second Life version of Combat Cards didn’t allow cards requiring a single point of energy to be played when you have 2 points of energy available. I hadn’t thought about this – the switch from groups to resources was supposed to just make the real life game easier to play, not change the game in any way.

The reason the Second Life version didn’t allow the play was that behind the scenes it runs the same group conditions code that it did in 1.5, but sure enough, the way the real life rules are written, what Joh was describing should be legal.

I quickly hacked in some code to make it possible in the Second Life version and Mich and I tried it out: with disasterous results. If you can play a card requiring one resource when you have 2 available, you can sit 1 turn away from finishing a 3 turn combo indefinitely, which makes it impossible for your opponent to anticipate when the combo will end and makes 3 turn attacks much more powerful, unbalancing the game.

So, instead of adjusting the Second Life game to match the real life rules, I’ve instead tweaked the real life instructions to match the old behaviour: if a card has a consume resources condition you must have exactly that number of resources available, no more no less. A nice side effect is that we can add a version of consume resources as Joh imagined it working to new cards in the future.

The updated rules can be freely downloaded in the print and play version of combat cards here.



Epic Battle
8 +00002009-02-09T07:28:56+00:00282009bUTCMon, 09 Feb 2009 07:28:56 +0000 2006, 7:28 am
Filed under: Doc Boffin, Events


Michalius and Johannason in an epic battle.
Mich won in the end but Joh was not easy to kill.
Exciting blow-by-blow commentary by Doc Boffin.
Watch in High Quality for Enhanced Viewing Pleasure.



Combat Cards Strategy with Doc Boffin
8 +00002009-01-22T09:54:03+00:00312009bUTCThu, 22 Jan 2009 09:54:03 +0000 2006, 9:54 am
Filed under: Doc Boffin

Doc talks his way through a match with Michalius Oppewall

Visit the Combat Cards YouTube channel.



Updated Instructions
8 +00002008-12-22T00:51:23+00:00312008bUTCMon, 22 Dec 2008 00:51:23 +0000 2006, 12:51 am
Filed under: Doc Boffin, Game Design, Printable Card Game, Real Life

Here’s the (hopefully final) version of the PDF instructions that will ship with the real life cards in the very near future. Let me know if there are any final changes that need to be made.

combatcardsinstructions2008-11-20



Combat Cards In Real Life
8 +00002008-09-21T21:13:45+00:00302008bUTCSun, 21 Sep 2008 21:13:45 +0000 2006, 9:13 pm
Filed under: Doc Boffin, Game Design, Osprey Therian, Real Life | Tags:

For the last couple of months Osprey and I have been working on bringing Combat Cards to real life and we’re getting close: here are the latest draft of the instructions for playing Combat Cards in real life. Please print out some cards, play some games in meatspace and let us know what you think!

Combat Cards Instructions

Creative Commons License
Combat Cards Instructions by Doc Boffin and Osprey Therian is licensed under a Creative Commons Attribution-Non-Commercial-No Derivative Works 2.0 UK: England & Wales License.
Based on a work at combatcards.co.uk

[UPDATE 2008-09-28: Added resource and no discard images]